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Require Autocomplete

Probably not

Roblox · Studio Plugin

Autocomplete that finds modules and inserts a working require line for you, ideally aware of how your project is organized.

77.5out of 100

This is a score we use to sort ideas, not a chance of success.

Last checked:

Original problem

Writing require statements by hand, and finding the right module to require, wastes time in a codebase with a lot of modules.

Demand

Related requests11
Total views4,748
Total likes80
Total replies17
First seenMar 20, 2023
Latest postMay 30, 2026

Likes and views just show attention, not how many people would pay for this.

What already exists

The original targeted Creator Store search reviewed 13 plugins. Plugin prices, votes and update ages below are from that original search where recorded. Later findings are described alongside them.

This is an autocomplete tool built specifically for requiring modules, which is most of what this idea would do.

Freeupdated 322d ago

A paid plugin that autocompletes requiring modules and services. This is a direct match for the idea.

$5.99updated 91d ago70 votes · 97% positive

Autocompletes services and modules, and is described as a free version of a paid Require Autocomplete plugin. Solves the core job directly.

Freeupdated 165d ago

Autocompletes references to ModuleScripts and services using editor prefixes. Solves the core job directly.

Freeupdated 129d ago

Autocompletes modules and services, matching the core workflow directly.

Freeupdated 236d ago
Auto RequirePartly solves it

Auto requires modules you select in Explorer, which covers part of this. It does not look like context aware editor autocomplete or project wide discovery.

Freeupdated 628d ago

Autocompletes services, but says module scripts are not supported in this free version. Covers part of the workflow.

Freeupdated 647d ago

Why we're passing

We found several plugins named things like Require Autocomplete, including an established paid one with a strong track record. This already looks well covered.

Can it be built?

Looks likePossible
Feasibility confidence95%

Studio has a hook for adding custom autocomplete suggestions in the script editor, which is exactly what this idea would use.

What it needsAdding suggestions to the script editor's autocomplete
What could stop itNothing we found blocks this.

This is our best guess from reading the public APIs, not a guarantee. The confidence estimate concerns technical feasibility only. Roblox can change its APIs at any time.

Original commercial hypothesis

These are guesses, not proof anyone would pay.

Original commercial reasoning
This is a real, frequent annoyance with a clear buyer. The problem is the Creator Store already has it covered.
Who it's for
Developers working in modular codebases with a lot of ModuleScripts.
Original monetization idea
Paid plugin, maybe bundled with other script editor tools.
What would make it different
Reliable, project aware suggestions instead of generic autocomplete.
How much work it'd be
Studio exposes an autocomplete hook that would make this possible. The hard part would be indexing the project and suggesting the right thing.
What could go wrong
If Roblox improves its own language tooling, the gap closes further.

Current take

Probably not

We found several plugins named things like Require Autocomplete, including an established paid one with a strong track record. This already looks well covered.

This status reflects the current evidence and can change as we learn more.

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Found an existing solution, technical limitation, or stronger evidence for this opportunity?

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